My hot take opinion that makes me a persona non-grata in any tabletop GM forum is that world-building is almost completely a waste of time. Before the mods ban me, hear me out one moment.
The player experience is linear. Looking back on the campaign, the party
horrible DND items:
Scroll of Mordenkainen’s Faithful Cat, summons a spectral cat that will ignore the caster for the duration of the spell
Wand of Magic Missive: this wand lets the user send a postcard or small envelope (max 4 ounces) to up to 1d4 targets.
Black Pudding Pop: a frozen sphere with attached stick that upon defrosting becomes a deadly flesh eating jelly.
Duck of Many Things: eating an egg laid by this duck induces a random status effect.
Staff of the Arch Magi: this staff bestows the owner with great powers related to the construction and modification of arches
Pocket Golem: this pocket is actually an animated construct that lives attached to an item of clothing
Guisarme: no one knows what exactly this is. but it’s sorta like a halberd i guess
Goat of Elvenkind: this rather obstinate and surly goat is however very kind to elves
Dragon Scales: these ordinary looking scales will tell you the weight of any dragon that stands on them
Chain Mail Armor: this armor must be given to someone else within a week or terrible things will happen to the owner
Ring of Animal Magnetism: this ring causes animals to be flung at great speed at the wearer
Longsword +1: a longsword that might show up with a guest
Potion of Feather Fall: this potion causes all birds to lose their plummage
Hat of Disguise: this hat looks like a different hat