Dragon Slayer review

UPDATE ON BOTTOM

A kickstarter micro from Joe (thank you Joe), and another fun travel game.

IMG_3120
Dragon Slayer at Tea-n-more

Roll dice to kill dragons. Blue is easy to kill, green is hard to kill, red is hard to kill. Very push your luck with one minor complication of “challenging” where you can force someone to fight 1 more dragon. I think this is one of those games that I’ve never won against anyone, cause for a mathematician I am surprisingly bad at anything push-your-luck.

No fear though. I am also a problem solver. I wrote a perl script to try every possible strategy of this game to find the ultimate path: http://www.codesend.com/view/27b4c6737ffb0f258d21f0870ef40f39/ (note, that page apparently stripped the slash from \n turning them into n, putting the slashes back in is left as an ‘exercise to the reader’)

Ran the above a million times as it plays the game against itself, and dumped out the results split first into 3 bravery strategies, then per line as to what dragons to fight first and when to stop: G is green, B is blue, R is red:

BRAVE HUNTERS (NEVER STOP):
G: 3.55582724284349
GB: 4.83913016118448
GR: 5.93901419466194
GBR: 5.88304461564739
GRB: 6.12547757531082
B: 1.9422564628113
BR: 5.43162020514388
BG: 4.73947086902975
BGR: 5.8079270759356
BRG: 5.91094849827848
R: 4.72113197709436
RB: 5.62512548057186
RG: 6.04521196103285
RGB: 6.19196504822949
RBG: 6.08984259117755

SORTA COWARDLY HUNTERS (STOP AFTER LOSING 2 DICE):
G: 3.55736209937724
GB: 4.83183743505442
GR: 6.01160921057368
GBR: 6.29789774295348
GRB: 6.53803741345588
B: 1.94158197242587
BR: 5.36629909166177
BG: 4.64798593695629
BGR: 6.12940520044637
BRG: 6.2615042177132
R: 4.71602131055088
RB: 5.71132962958519
RG: 6.22440274061364
RGB: 6.74595327517729
RBG: 6.64300027598123

VERY COWARDLY INDEED HUNTERS (STOP AFTER LOSING 1 DIE):
G: 3.55764476897338
GB: 4.48069396594449
GR: 5.52641870440066
GBR: 5.59525061049419
GRB: 5.86873999405275
B: 1.94178904084078
BR: 4.67586588050834
BG: 4.05631865243732
BGR: 5.16761932796078
BRG: 5.34570040879832
R: 4.71543010930324
RB: 5.43283062052642
RG: 5.88802350064729
RGB: 6.23849672751084
RBG: 6.13399333787887

So the optimal strategy is “Fight Red, then Green, then Blue, stop if you’re ever down to 1 die”. Ready to play this again now 😛

UPDATE:

Someone pointed out that this forgets that it’s possible to start over after killing 3 dragons. Went ahead and wrote a mini script to solve 4+ dragons and dropped it on gist here.

Chart for the 4+ goes:

RGBB:2		8.95587161894434
RGBG:2		8.1855250370825
RGBB:1		7.83691944708024
RGBR:2		7.2969944065635
RGBG:1		6.79607331108854
RGBGB:1		5.9229677180421
RGBR:1		5.82409754092746
RGBBG:1		5.67912411832824
RGBRB:1		5.56045424181697
RGBRG:1		5.39682940693488
RGBBR:1		5.20002033243532
RGBGR:1		5.10485791835152
RGBRBG:1	4.27486930828093
RGBBGR:1	4.1413477013505
RGBBRG:1	4.07694637988488
RGBGBR:1	4.00618498734889
RGBRGB:1	3.99050347932869
RGBBR:2		3.86899117368152
RGBGRB:1	3.86877828054299
RGBBG:2		3.81470911086718
RGBGR:2		3.58723111077088
RGBGB:2		3.43148089674771
RGBRG:2		3.26223520818115
RGBRB:2		3.07526703651569
RGBRGBB:1	2.81118143459916
RGBBGRB:1	2.75342465753425
RGBGBRB:1	2.73006774361647
RGBRBGB:1	2.67808219178082
RGBGRBG:1	2.66980146290491
RGBRBGG:1	2.61403040810883
RGBRGBG:1	2.52007347152978
RGBBRGB:1	2.49118188997104
RGBBRGG:1	2.47904524007771
RGBGRBB:1	2.46516500785752
RGBGBRG:1	2.3903355704698
RGBGBRR:1	2.3730625334046
RGBGRBR:1	2.30893433799785
RGBBGRG:1	2.28329361927456
RGBRBGR:1	2.27629513343799
RGBRGBR:1	2.24063009234112
RGBGBR:2	2.2267829656234
RGBBGRR:1	2.18224789915966
RGBBGR:2	2.17974814559255
RGBBRGR:1	1.96322336398053
RGBBRG:2	1.89581278579754
RGBRBG:2	1.87088653119942
RGBRGB:2	1.74605504587156
RGBGRB:2	1.67498388730319
RGBGRBG:2	0.8984375
RGBRBGR:2	0.89143865842895
RGBBRGG:2	0.86304158185519

Dead Man’s Draw review

Playing the Kickstarter game Dead Man’s Draw that Joe got for us as a present (thank you again). It’s a good lightweight push your luck card thing

Dead Man's Draw, with KS playmat
Dead Man’s Draw, with KS playmat

Reveal cards and play their powers, keep revealing as long as you want, if you get doubles of a suit you lose the cards.

Strict time limit too, since when the deck runs out the game is over. It’s a “we’re tired, but feel like doing something” game for us.

GenCon: Russian Roulette review

Cute GenCon preview game: Russian Roulette (new name pending).

Premise is you aim a gun at your head, then push your luck to see how many cards you flip. The bluffing aspect is that you’re allowed to remove one card that might be a bullet (cheating) or might be an empty chamber.

Here’s a very excited man demoing it:

Russian Roulette at GenCon
Russian Roulette at GenCon

It was fun if not overly complex. If you like the party/social bluffs, you certainly could do worse, and while I usually hate push your luck games, this one was alright.