Yet another one-image-per-turn Twilight Imperium post. 6 person game, this time using the exploration tokens. Clocked in at 9 hours before a last second push by the L1z1x managed to just barely get past the Nekrovirus and take the win.
We replaced Logistics with Production which turned out to be a very bad idea the lack of access to more command counters combined with the Virus’ ability to use the Technology Strategy to get command counters gave Nekrovirus a huge early lead. L1z1x managed to overcome them by being the first to get to tech that grants command counters, as well as some massive exploration luck (in particular, getting some Lazax survivors and the accompanying one point.
I played the Ghosts which ended up being a sub-par race in a map that ended up having a single wormhole.
Changes for next time: early start, less total turns, and seeing if we can reign this thing in to 6 hours. Maybe leaders. And definitely put Logistics IV strategy card back in, I don’t even know what I was thinking.