We played Mottainai a few times now and I kept forgetting to grab a photo, so here’s two to make up for it.
Mottainai is a remake of the classic “Glory to Rome” card game. The gimmick here is that each card can be played in a whole lot of different ways (depending on your what you consider ‘playing it’, as high as 8), and you’re constantly planning ahead as to how exactly you will do it.
The items are quite powerful and change the game flow by a lot, and the game is a very interesting balance as to whether you want to push towards a finish and keep your points (and risk your opponent has secret points in hand), or you want to try and build up your engines for a higher score.
The only downside to the game is the slight learning curve to it. It’s very simple once you learn it, but first getting the hang of actions is a slight pain, followed by scoring rules after. Especially the backorder rules. Very clear if you understand it, very arcane until you do.
In our plays, we almost always end with the 5 items endgame condition, vs the empty deck endgame condition, but so far we’ve exclusively played with 2 players.
A really pleasant low-to-mid weight game.